Source: Webzen
Webzen (CEO Kim Tae-young) announced its financial results for the first quarter of 2026 on May 12, reporting ₩39.3 billion in revenue, ₩5.3 billion in operating profit, and ₩8.8 billion in net profit. Compared to the same period last year, revenue and operating profit decreased by 5.2% and 39.6%, respectively, while net profit surged by 596.2% due to a base effect from a temporary decline in Q1 2025.
Compared to the previous quarter (Q4 2025), revenue and operating profit fell by 21.2% and 23.4%, respectively, while net profit increased by 30.4%. While the downturn in the domestic gaming market was the primary factor behind the revenue decline, overseas sales reached 51% of the total, surpassing domestic revenue and continuing to serve as a key cash cow.
Webzen plans to seek opportunities for a sales rebound in overseas markets while focusing on investments in new game development to build momentum. The company is currently looking to diversify its business beyond its traditional MMORPG-focused lineup.
‘Terbis,’ a collectible RPG currently in development, is being showcased at domestic and international gaming events, including Japan’s Comiket, to introduce its 2D Japanimation-style gameplay to the market. Additionally, ‘Project D1,’ based on a popular webtoon, is being developed by reinterpreting the original’s exploration, city management, and defense mechanics through 2.5D dot-based visual art.
Webzen’s specialized development subsidiaries are preparing multiple new titles, including a new game based on the ‘MU’ IP using Unreal Engine 5, while continuing to invest in the MMORPG market, the company’s core genre. CEO Kim Tae-young stated that the company is committed to corporate growth despite market uncertainties by continuing internal and external investments in new game development. He further emphasized that Webzen will spare no effort to recover market share and enhance shareholder value, supported by a solid financial foundation, while responding to a rapidly changing environment—including the adoption of AI—as well as internal and external risks and economic downturns.
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PakarPBN
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